What about when the Eclipse ADT plugin calls it? Well I was feeling rather lazy at that point and didn't want to dig around in the ADT plugin to see if it had a 'add these command line flags whenever running the emulator' option, so I made a little 'wrapper' shell script for the emulator command that always adds the -noaudio option. Now, that works if I manually call the emulator from the command line. No sound support either, but at least I can run the emulator now. Turns out the emulator has a '-noaudio' command line option, and when I ran it with that, it worked!! So now I just run emulator with the -noaudio option always, no freezes.
But I decided to try an experiment that one particular day. A free and open-source application that emulates the original Microsoft Xbox game console, enabling people to play their original Xbox games on Windows, macOS. Empower your Android teams with Virtual Devices that truly scale. It runs Android Marshmallow and that’s still relatively new compared to many of the others on the list. Android Virtual Devices for all your development & testing needs. I was digging around the other day and saw this message appear on the terminal: emulator: warning: opening audio input failed I've seen this message many times before and I had always assumed that it was because the emulator didn't support sound or something like that. Remix OS Player by Jide is one of the newer Android emulators for PC (comparatively speaking).